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-- func: addallspells
-- desc: Adds all valid spells to the given target. If no target; then to the current player.
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cmdprops =
{
    permission = 1,
    parameters = "s"
};

function error(player, msg)
    player:PrintToPlayer(msg);
    player:PrintToPlayer("!addallspells {player}");
end;

function onTrigger(player, target)
    local ValidSpells = {
        1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,
        38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,
        72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,101,102,103,104,
        105,106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,126,127,128,129,130,
        131,132,133,134,135,136,137,138,139,140,141,142,143,144,145,146,147,148,149,150,151,152,153,154,155,156,
        157,158,159,160,161,162,163,164,165,166,167,168,169,170,171,172,173,174,175,176,177,178,179,180,181,182,
        183,184,185,186,187,188,189,190,191,192,193,194,195,196,197,198,199,200,201,202,203,204,205,206,207,208,
        209,210,211,212,213,214,215,216,217,218,219,220,221,222,223,224,225,226,227,228,229,230,231,232,233,234,
        235,236,237,238,239,240,241,242,243,244,245,246,247,248,249,250,251,252,253,254,255,256,257,258,259,260,
        261,262,263,264,265,266,267,268,269,270,271,272,273,274,275,276,277,278,279,280,281,282,283,284,285,286,
        287,288,289,290,291,292,293,294,295,296,297,298,299,300,301,302,303,304,305,306,307,308,309,310,311,312,
        313,314,315,316,317,318,319,320,321,322,323,324,325,326,327,328,329,330,331,332,333,334,335,336,337,338,
        339,340,341,342,343,344,345,346,347,348,349,350,351,352,353,354,355,356,357,358,359,360,361,362,363,364,
        365,366,367,368,369,370,371,372,373,374,375,376,377,378,379,380,381,382,383,384,385,386,387,388,389,390,
        391,392,393,394,395,396,397,398,399,400,401,402,403,404,405,406,407,408,409,410,411,412,413,414,415,416,
        417,418,419,420,421,422,423,424,425,426,427,428,429,430,431,432,433,434,435,436,437,438,439,440,441,442,
        443,444,445,446,447,448,449,450,451,452,453,454,455,456,457,458,459,460,461,462,463,464,465,466,467,468,
        469,470,471,472,473,474,475,476,477,478,479,480,481,482,483,484,485,486,487,488,489,490,491,492,493,494,
        495,496,497,498,499,500,501,502,503,504,505,506,507,508,509,510,511,512,513,515,517,519,521,522,524,527,
        529,530,531,532,533,534,535,536,537,538,539,540,541,542,543,544,545,547,548,549,551,554,555,557,560,561,
        563,564,565,567,569,570,572,573,574,575,576,577,578,579,581,582,584,585,587,588,589,591,592,593,594,595,
        596,597,598,599,603,604,605,606,608,610,611,612,613,614,615,616,617,618,620,621,622,623,626,628,629,631,
        632,633,634,636,637,638,640,641,642,643,644,645,646,647,648,649,650,651,652,653,654,655,656,657,658,659,
        660,661,662,663,664,665,666,667,668,669,670,671,672,673,674,675,676,677,678,679,680,681,682,683,684,685,
        686,687,688,689,690,691,692,693,694,695,696,697,698,699,700,701,702,703,704,705,706,707,708,709,710,711,
        712,713,714,715,716,717,718,719,720,721,722,723,724,725,726,727,728,736,737,738,739,740,741,742,743,744,
        745,746,747,748,749,768,769,770,771,772,773,774,775,776,777,778,779,780,781,782,783,784,785,786,787,788,
        789,790,791,792,793,794,795,796,797,798,799,800,801,802,803,804,805,806,807,808,809,810,811,812,813,814,
        815,816,817,818,819,820,821,822,823,824,825,826,827,828,829,830,831,832,833,834,835,836,837,838,839,840,
        841,842,843,844,845,846,847,848,849,850,851,852,853,854,855,856,857,858,859,860,861,862,863,864,865,866,
        867,868,869,870,871,872,873,874,875,876,877,878,879,880,881,882,883,884,885,886,887,888,889,890,891,892,
        893,894,895
        --trusts are causing client crashes when flagged in char spells packets sent outside of zone/log in
        --896,897,898,899,900,901,902,903,904,905,906,907,908,909,910,911,912,913,914,915,916,917,918,919,920,921,
        --922,923,924,925,926,927,928,929,930,931,932,933,934,935,936,937,938,939,940,941,942,943,944,945,946,947,
        --948,949,950,951,952,953,954,955,956,957,958,959,960,961,962,963,964,965,966,967,968,969,970,971,972,973,
        --974,975,976,977,978,979,980,981,982,983,984,985,986,987,1004,1005,1006,1007,1008,1009,1010,1011,1012,1013,1014,1015,1016
    };

    -- validate target
    local targ;
    if (target == nil) then
        targ = player;
    else
        targ = GetPlayerByName(target);
        if (targ == nil) then
            error(player, string.format("Player named '%s' not found!", target));
            return;
        end
    end

    -- add all spells
    local save = true;
    local silent = true;    -- prevent packet spam
    for i = 1, #ValidSpells do
        if i == #ValidSpells then
            silent = false;
        end
        targ:addSpell(ValidSpells[i], silent, save);
    end
    player:PrintToPlayer(string.format("%s now has all spells.",targ:getName()));
end
